Sunday, June 26, 2011

Technology and the Future



Looking backwards at the work I have accomplished, I am able to take a glance at where I will be headed in the future. It is in these moments of reflection I can truly see all that I have accomplished, and those that I have plans to do. The learning activity I created uses a simple application of the Ipad, yet I am intrigued at the many other applications in the classroom. With one tool, many things can be done; it is like the Swiss army knife of computing. In thinking about emerging technologies, handheld technologies are the newest tool to be implemented in our district. In the last year, I have focused on their uses in the classroom and their future within our student’s lives. The lesson that I created was a stepping-stone into the next phase of technology use within my school.

Reflecting upon my previous work provides a needed look at what works and what can be improved upon. I find that I do not spend enough time reflecting on lessons, or my own learning. As I look back at all that I have done in the last couple of years with Walden, it seems as if a lifetime of work has happened. I feel as if I have transformed my lessons and classroom environment into one that is more receptive to the use of technology, as well as how students will use that technology.

It is not just about the gadgets. While I still feel a draw to the newest gadget, or tool, it is their use and the applications that may align themselves with that tool that now hold my attention. One adjustment to identifying emerging technologies is to keep an eye on my blog reader. Following several new authors with similar interests allows me to stay connected to the educational technology world. There is many times, that I feel as if I am speaking a different language when I talk to fellow professionals within my district about technology in the classroom. I seem to be the person that others seek out for advice about a new technology, or helpful hints in ways to use existing technology. Opening the walls of my classroom and school to others in different states and countries has helped me to feel as if there are other people like me, wanting to learn more but never having had enough resources. Since the first day of embarking on my adventure with Walden, I began looking for other professionals that could enhance my personal learning network. With an eye on who is included in my blog reader, “it’s critical for our students and teachers to create, nurture, and include varied viewpoints in our PLNs” (Fisch, C., 2008). I no longer feel alone.

Supporting 21st century learners has become a priority within my classroom. As education has changed in the way it is delivered, as well as received, it is becoming more critical to grow with my students. Another adjustment to be made is to continue learning about the technology available as well as what drives my students. Following the trends in technology and finding those that are meaningful and beneficial to my classroom will help me to stay current with what drives my students. I plan to utilize many of the resources I have been introduced to within Walden as well as within my personal learning networks. Using more tools for collaboration and creation will be skills that I plan to develop for my classroom. “[Young people] expect to interact with and have a voice in everything they do” (Lemke, C., Coughlin, E., 2009, p.56) After realizing that the internet is more than a tool for searching but as a way of connecting, I look forward to bringing the world to my students. My students will receive more than just a basic technology experience, but one that is enriched with their questions and interests. I have learned that “technology can make a significant positive impact on the quality of teaching and learning, the level of student motivation and engagement, and the intensity of career preparation” (Gillard, S., Bailey, D., 2007). I have discovered how to find technology that will drive my students to be more engaged in the material, as well as create more learning opportunities. I look forward to learning from the digital citizens sitting in our classrooms.

References
Fisch, K. (2008). My Personal Learning Network. Learning & Leading with Technology, 35(6), 17. Retrieved from EBSCOhost.

Fullan, M. (2002). The Change Leader. Educational Leadership, 59(8), 16. Retrieved from EBSCOhost.

Gillard, S., & Bailey, D. (2007). Technology in the Classroom: Overcoming Obstacles, Reaping Rewards. International Journal of Learning, 14(1), 87-93. Retrieved from EBSCOhost.

Lemke, C., Coughlin, E., (2009) The Change Agents: Technology is empowering 21st century students in four key ways. Educational Leadership. California.

Monday, June 20, 2011

Another one!

Just one more!! These fun movies remind me of the hardest job in the world, but I wouldn't have it any other way! :)

Just a fun break!

This movie is exactly as I feel about the process of my master's program. What's next?? Enjoy!

Tuesday, May 31, 2011

Online Learning environments...Classroom without walls!

Using a course management system (CMS) or a learning management system (LMS) to structure and organize a classroom outside the constrains of a physical classroom is not a new idea.  It is one that recently has been in the background of information I have been sifting through.  Many different educational bloggers have been proclaiming the usefulness as well as the benefits for the untraditional student.  I have begun to realize several benefits for the student as well as the teacher. This could be used as a virtual extension of my classroom.  I would essentially be teaching 24/7/365.


Sunday, April 24, 2011

Educational Technology Reflection


In looking back at my teaching career and its evolution, I have made many changes. My teaching philosophy has been refined, and modified. The outlook of expectations that I have for my students has been altered. The ways that technology is included into my lessons has improved. Because of what I have learned in this course, I am more thoughtful in the types of technology that I use, and how it is used, and how I can differentiate for my different learners. Many ideas and resources were shared that I am able to use right away in my classroom. Another accomplishment that I have attained while working on this course is an interview for an instructional technology teacher position within my district. Before my Walden courses, I never thought I could be an ITT (Instructional Technology Teacher) and here I wait for the results of my interview.
    I have always felt that students learn best in a collaborative environment. Working on projects and learning through problem solving has led many of my units. Through this course, I have found more ways to differentiate instruction and create authentic learning opportunities for students. I have developed methods that provide adequate scaffolding to support all my learners. By using rubrics, as well as identifying learner types with surveys I will be more prepared with the types of projects, as well as appropriate groups that can work together.
After learning about the brain research and universal design for learning as described by Dr. David Rose in “Brain Research and Universal Design for Learning”, I was able to apply the UDL practices in my classroom. The connections with UDL and education were clearly identified, and I have modified methods in my class that will better support all students.
In the readings from Carol Ann Tomlinson, I have a better understanding of how assessments can guide instruction. By using rubrics, pre-tests, and post assessments I will identify specific skills that need to be developed, as well as interests on a topic. I have been able to provide more student reflection on assignments to help students learn and grow. By assessing their own learning in activities, students are better prepared to apply their learning.
Some ways that I have recently adjusted my instructional practices are to use google docs for assessments. Students are able to log in and take tests online on a test that I created from what we have learned. I have also created more projects that provide for more differentiation. We just completed a poetry unit and students will create VoiceThreads that will allow students to read and reflect on different pieces of poetry. I have begun using more things that align with UDL concepts such as changing my document camera to reverse the black and white when projecting. This has allowed for students that have visual problems to better see what is being projected. There are still many things that I will be modifying and changing as I learn what works best for me and the unique group of young people that are in my classroom.

Wednesday, March 30, 2011

Universal Designs for Learning and Differentiated Instruction together with Technology

The following link is a voicethread I created that discusses UDL and DI and how they support each other.  Included are some ideas of how technology can support UDL and DI.

http://voicethread.com/share/1896030/

Enjoy!

UDL At A Glance

The following movie is an excellent presentation that clearly explains Universal Design for Learning (UDL). As I further study how to create more equitable access to learning, and providing students with opportunities to explore different learning opportunities, I find myself changing my teaching philosophy. Allowing for more project based learning, and cooperative group work my classroom can become more learner centered.

Monday, March 28, 2011

UDL

Here is a presentation I created that describes the components of UDL and tools to help in the classroom.


UDL prezi

Enjoy!

Sunday, February 27, 2011

Week 8 Reflections and Ruminations


Throughout this course, I learned more about being a student. Many of the things that I require from my students I was faced with during the past eight weeks. With my tumultuous personal life interfering with my learning process. I wish that I had been able to explore each of the things we learned more in depth. Creating a unit plan with a problem-based learning lesson, a collaborative lesson, as well as a digital story was incredibly insightful. Each lesson grew and developed as my understanding of each was finally realized. It was not until I was creating my digital storytelling lesson plan that I could visualize exactly how this unit would flow, and how each part builds upon the previous lesson.

In regards to my GAME plan, I was not as successful. I had set high expectations for my students and myself. During this course, my class had access to the computers six times. During those periods, we discussed digital etiquette and how to respond respectfully online. We accessed Kerpoof.com to create, share, and discuss different items. It was just an introduction to a much bigger lesson. We spent the majority of the time with the laptops working on our keyboarding skills; I realized after speaking with other teachers that because of the requirements later in school my students were not as prepared as possible. I had to spend time having students learn and have a basic understanding of keyboarding skills. They are becoming much more comfortable with a keyboard and where to find each letter, it may not be perfect, but they are still learning proper techniques.

I have been introduced to many different professional learning communities online. I have begun following different educators on Twitter, following different blogs, and accessing websites that will help me to grow and learn as a professional educator. This has been the most valuable for me. I enjoy observing other educators with their successes and failures in our profession to find things that may work or things to avoid in my classroom.

I look forward to continuing to develop my GAME plan and identify more realistic goals for a short-term project, as well as identify a long term GAME plan for the rest of this school year and to prepare for next year. For the time being, I have many new technology tools to use within my classroom. One thing that I am very excited to begin using with the new quarter is www.kidblogs.com. I am looking forward to having students write blogs as a means to respond to their reading, as well as to discuss their own learning processes. Thank you for following along as I try to make sense of an overwhelming amount of information and resources!

Monday, January 31, 2011

Monitoring my GAME plan


Within my GAME plan, I have made baby steps. Some days it feels like I may be moving backwards in my progress to create a classroom that is rich with technology, and embracing a more comprehensive approach to learning. I have been working on having students learning how to communicate online and being respectful, and appropriate. Today, we had an opportunity to discuss a chat board and ways to communicate within a closed setting. Many of my third grade students understood the concept and that they should always be appropriate. We compared the things they do online as their professional self, and what they do at home as their personal self. Anything they were going to do online needed to be treated as their professional self, because anyone can see or look back on what is out there. In the middle of the discussion, I realized that they just wanted to get to the chatting. Was this the point I should turn it over to them? I couldn’t help myself when I gave the ultimatum “If you do anything inappropriate, disrespectful, or otherwise determined to be out of line…. I will shut down the chatting for good!” Oh no! I had become the chat police!  How would my students learn how to appropriately chat and communicate online knowing that I was watching and waiting for them to slip up? That session seemed to go just fine and they were so excited to just say hi to others publicly. It was like watching a bad first date, no one knew what to say to each other. One thing I will modify is to give students a topic to discuss, or a problem to solve. I have revisited the permission forms that students and their families signed at the beginning of the year and realized that most of the technology tools we use are covered in the form. However, when we start creating projects and posting them online, I will need permissions that are more specific and be clearer in my expectations of the students and their work.

Another thing we have been working on is student’s keyboarding skills. They are so excited and engaged in the basic keyboarding activities that come with our computers. Students actually look forward to typing the same letter a million times correctly just to see their words per minute score improve and allow them to progress to the next step. Are my students racing to the finish line? Are they truly understanding how to type, or just going through the motions and faking it to be the first? My third graders are incredibly competitive and I worry that they are not motivated to learn keyboarding, only the motivation to be done with it.

Sunday, January 23, 2011

Carrying out my GAME plan

http://macalchemist.com/wp-content/uploads/Game-Plan-300x199.jpg


As I further my exploration into applying technology into my classroom content, I developed a GAME plan that will focus my teaching. This week I am looking at the progress of my GAME plan. 

 
1. Facilitate and Inspire Student Learning and Creativity
Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.
Teachers: promote student reflection using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes.

4. Promote and Model Digital Citizenship and Responsibility
Teachers understand local and global societal issues and responsibilities in an evolving digital culture and exhibit legal and ethical behavior in their professional practices.
Teachers:
Promote and model digital etiquette and responsible social interactions related to the use of technology and information.
 

In carrying out my GAME plan, I will need to use my colleagues at my school, as well as within my personal network. Students will also need to learn how to appropriately respond to content online. By teaching lessons that include an online comment portion, students may safely practice and apply what we are learning in school. The use of blogs, wikis, and other collaboration tools will need to be at done at school, as there is a limited amount of technology available at students’ homes. This will require that students will need access to the laptop cart that is shared with the other 600 students at our school.

Before beginning this process, I need to clarify any permission forms that need to be signed by parents. Our district has a form that students need to sign before using the computer, but it is not clear about what and how students’ material is used online. Many of the struggles I am currently facing is the inevitable time. With so many mandates that already fill my time, I am struggling with fitting my GAME plan within my schedule. One of the things I need to do is to look at how I can use collaborative tools within my electricity unit, as well as giving them problem-based learning activities to challenge students to work together to solve a real-life problem. It is a challenge for third grade students to communicate in type, yet another goal of mine is to work on their keyboarding skills, or at least a beginning understanding of the keyboard layout.

So far, in my class we have talked about being appropriate online, and how to comment respectfully. Students have explored the creative side of www.kerpoof.com and I have plans to allow for the chat portion in the near future. We have a long way to go!

Saturday, January 15, 2011

GAME Plan


   In reviewing the standards addressed in the National Education Standards for Teacher (NETS-T) I am finding that there are many standards that I am currently working on, and many more that I am unsure of and how to effectively apply them. One of the standards that I would like to work on is focused on students collaborating to share their learning. The importance of learning to work together and how to seek others that can contribute on problems is becoming emphasized in the future workplace for students, as well as an important skill for educators in the changing educational climate. Another standard that I would like to focus on is teaching digital etiquette and how to use social medias thoughtfully and safely. I believe that my third grade students will be using social medias in ways that the creators never predicted. I am becoming more concerned for student’s online safety as the access to private information continues to be more accessible. To work on my goals, I have developed a GAME plan utilized from Katherine Cennamo, John Ross, and Peggy Ertmer (2009).

1. Facilitate and Inspire Student Learning and Creativity
Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student learning, creativity, and innovation in both face-to-face and virtual environments.
Teachers: promote student reflection using collaborative tools to reveal and clarify students' conceptual understanding and thinking, planning, and creative processes.

Goal--To use technology tools to further enhance my students’ collaboration and sharing of their learning. To utilize blogs, wikis, and other collaborative tools to demonstrate their process of exploration and develop more meaningful learning opportunities.

Action--Using blogs, wikis, and other collaborative tools will allow for more communication among student’s peers, as well as professional resources. By using blogs, wikis, and other collaborative tools I hope to provide multiple opportunities for students to respond in multiple ways to further encourage their learning.   Students will be able to respond to essay questions, explore different visuals, as well as communicate and work collaboratively with other students on projects.

Monitor--To monitor or supervise student’s efforts in the process, I will continually evaluate the effectiveness and appropriateness of the students and their material. Collaborative activities provide for “both the processes and the products of learning.” (Cennamo, K., & Ertmer, P., 2009, p.39).

Evaluate--At the end of the project, or unit I will be able to evaluate student’s progress, as well as the effectiveness of the collaboration tool that was used. By having a log of the changes made within the wiki, and the blog postings and commenting occurring I will be able to identify student learning, and observe their growth within specific content areas.


I have become increasingly concerned about social medias and the influence they have on students. I am also concerned about how students use social medias, and their online safety. My second goal is based on social medias and how to stay safe and appropriate online.

4. Promote and Model Digital Citizenship and Responsibility
Teachers understand local and global societal issues and responsibilities in an evolving digital culture and exhibit legal and ethical behavior in their professional practices.
Teachers:
Promote and model digital etiquette and responsible social interactions related to the use of technology and information.

Goal--To provide a safe environment to communicate respectfully with their peers online. To learn and use other social medias to positively promote appropriate social interactions. I would further my goal to include finding professional communities to foster my own growth, and use the social medias to model appropriate digital etiquette.

Action--By using kerpoof.com and other websites that offer a closed chat room option, my goal is to teach students how to communicate appropriately with each other. Students will have a safe environment to share, be heard, and be safely monitored. I will seek other social medias, as well as other classrooms that provide opportunities for my classroom to interact. I will seek other professional communities to encourage my professional growth and for finding opportunities to work collaboratively.

Monitor--Through observation of the conversations in the chat rooms, I will determine if students are being respectful and being thoughtful of student’s safety. I will provide prompts for students to discuss to guide their conversations. By following the discussions, I can identify whether modifications should be made.

Evaluate--I will use a checklist to identify specific goals that students have mastered. I will also identify goals that I have accomplished and use the social medias and collaborating with other educators as a means to document my professional growth. According to Cennamo, Ross, and Ertmer “self-monitoring and self-evaluation are considered essential components of self-directed learning.” (2009, p.11). The evaluation step is important to readjust and reflect on my growth, as well as the effectiveness of my goals.


References:
International Society for Technology in Education. (2008). National Education Standards for Teachers (NETS-T). Retrieved from http://www.iste.org/Content/NavigationMenu/NETS/ForTeachers/
2008Standards/NETS_T_Standards_Final.pdf

Cennamo, K., Ross, J. & Ertmer, P. (2009). Technology Integration for Meaningful Classroom Use: A Standards-Based Approach. (Laureate Education, Inc., Custom ed.). Belmont, CA: Wadsworth, Cengage Learning.